NLog 4.7.1

NLog is a logging platform for .NET with rich log routing and management capabilities. NLog supports traditional logging, structured logging and the combination of both. Supported platforms: - .NET Framework 3.5, 4, 4.5, 4.6, 4.7 & 4.8 - .NET Standard 1.3+ and 2.0+; - .NET Framework 4 client profile - Xamarin Android, Xamarin iOs - UWP - Windows Phone 8 - Silverlight 4 and 5 - Mono 4 For ASP.NET Core, check: https://www.nuget.org/packages/NLog.Web.AspNetCore

Showing the top 20 packages that depend on NLog.

Packages Downloads
LynxChess.Lynx
Lynx chess engine
73
LynxChess.Lynx
Lynx chess engine
61
LynxChess.Lynx
Lynx chess engine
45
LynxChess.Lynx.Internal
Lynx chess engine
35
LynxChess.Lynx
Lynx chess engine
27
LynxChess.Lynx
Lynx chess engine
8
LynxChess.Lynx
Lynx chess engine
7
Splat.NLog
A library to make things cross-platform that should be.
6
LynxChess.Lynx
Lynx chess engine
6

## Bugfixes - SplitGroup Target Wrapper should not skip remaining targets when single target fails (@snakefoot) - ColoredConsoleTarget - Fix bug in handling of newlines without word-highlight (@snakefoot) - ${processid} will no longer fail because unable to lookup ${processdir} on Mono Android (@snakefoot) ## Features - LogManager.Setup().LoadConfigurationFromFile("NLog.config") added to fluent setup (@snakefoot + @304NotModified) - LogManager.Setup().GetCurrentClassLogger() added to fluent setup (@snakefoot + @304NotModified) - LogManager.Setup().SetupInternalLogger(s => s.AddLogSubscription()) added to fluent setup (@snakefoot + @304NotModified) - ColoredConsoleTarget - Added Condition option to control when to do word-highlight (@snakefoot) - Added new option CaptureStackTrace to ${stacktrace} and ${callsite} to skip implicit capture by Logger (@snakefoot) - Exception-LayoutRenderer with new option BaseException for rendering innermost exception (@snakefoot) ## Improvements - FileTarget - Batch write to filestream in max chunksize of 100 times BufferSize (@snakefoot) - InternalLogger include whether NLog comes from GlobalAssemblyCache when logging NLog version (@snakefoot) - InternalLogger LogToFile now support ${processdir} to improve support for single-file-publish (@snakefoot) - Added ${processdir} that matches ${basedir:processDir=true} for consistency with InternalLogger (@snakefoot) - Object property reflection now support IReadOnlyDictionary as expando object (@snakefoot) - InternalLogger include more details like FilePath when loading NLog.config file (@snakefoot) - Added support for Nullable when doing conversion of property types (@304NotModified) - InternalLogger Warnings when skipping unrecognized LayoutRenderer options (@snakefoot) - MappedDiagnosticsLogicalContext - SetScoped with IReadOnlyList also for Xamarin (@snakefoot) - Object property reflection automatically performs ToString for System.Reflection.Module (@snakefoot) - Improve ${basedir:fixtempdir=true} to work better on Linux when TMPDIR not set (@snakefoot) - NetworkTarget respect MaxQueueSize for http- / https-protocol (@snakefoot) - LogFactory.LoadConfiguration() reports searched paths when throwing FileNotFoundException (@304NotModified) - ReplaceNewLines-LayoutRenderer will also remove windows newlines on the Linux platform (@Silvenga) ## Performance - FileTarget - Skip checking file-length when only using ArchiveEvery (@snakefoot) - ObjectGraphScanner performs caching of property reflection for NLog config items (@snakefoot) - Condition expressions now handles operator like '==' without memory boxing (@snakefoot) - ObjectGraphScanner should only check for layout-attributes on Layouts and LayoutRenderers (@snakefoot) - MessageTemplate parsing of properties skips unnecessary array allocation (@snakefoot) Full changelog: https://github.com/NLog/NLog/blob/master/CHANGELOG.md For all config options and platform support, check https://nlog-project.org/config/

.NET Framework 3.5

  • No dependencies.

.NET Framework 4.0

  • No dependencies.

.NET Framework 4.5

  • No dependencies.

.NET Standard 1.3

.NET Standard 1.5

MonoAndroid 4.4

  • No dependencies.

Silverlight 4.0

  • No dependencies.

Silverlight 5.0

  • No dependencies.

WindowsPhone 8.0

  • No dependencies.

Xamarin.iOS 1.0

  • No dependencies.

.NET Standard 2.0

  • No dependencies.

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